Programme Overview
The Bachelor of Arts in User Experience and Game Design is a multidisciplinary degree that combines coursework in user experience design theory, the humanities, and social sciences to equip you with the skills to create meaningful and engaging interactive experiences.
Students learn about the artistic and narrative principles that make interactive experiences both intuitive and compelling, as well as the tools and processes that professional designers use to implement, test and refine their ideas in a real-world production environment. The result is a skilled designer who has a deeper knowledge of how writing, art, and the social sciences all come into play when creating games, interfaces, and other interactive experiences.
Curriculum
The programme focuses on the following subjects:
- Game design and development, including game mechanics and history, design documentation, scripting and programming, 2D and 3D level design, character design, playtesting, interface design, product management, and team game project implementation.
- The humanities and arts, including writing, psychology, film, audio, architecture, drawing, and 2D and 3D art, with the option to study advanced topics in these areas.
- Foundational math and science courses, including the fundamentals of scripting languages, mathematics, and physics.
Career Opportunities
Graduates of this programme are prepared for professional design roles across software, games, and other digital companies as:
- VR/AR Developer
- UX Designer
- Game Designer
- Level Designer
Learn more about the Bachelor of Arts in User Experience and Game Design programme offered by DigiPen (Singapore).